Website powered by

Jason Momoa 3d portrait (see series)

Hello Everyone!
I'm excited to share my first post of the "Jason Momoa" portrait from the 'See' series, I sculpted it in Zbrush and retopo in Maya, for hairs I used fibermesh in Zbrush, for skin detailing I used standard, dam standard brush with zbrush alphas , All texturing part was done in substance painter, for rendering I used marmoset toolbag, During this portrait project I have learn a lot while making it, skin detailing and shader setup were the toughest one, but with my mentor guidance and watching youtube videos from lot of 3d artists help me understanding the realistic 3d portrait workflow, Still have a lot to learn, but I m thrilled to share the result.